• 28 Mar, 2014

    SplinterMite Update


    Hello again from the quaint countryside offices of Flix! We’re currently showing the pre-alpha demo at EGX Rezzed in Birmingham, and will be until Sunday, so if you’re in the area, why not come over for a look, and chat with some of the devs! It’s a great event, and we’re all very impressed at […]

  • 21 Mar, 2014

    GDC and EGX Rezzed announcement


    Greetings! We’re announcing today that we’ll be showing at EGX Rezzed a the NEC arena, Birmingham from the 28th to 30th March! If you’re around, come along and play the Pre-alpha demo, and let us sign your forehead / sign our foreheads!   GDC 2014   I’m sure that a lot of you reading this […]

  • 14 Mar, 2014

    Playing With Fire


    Hello again! We’re excited to announce that a couple of our team are flying out to San Francisco next week to show our Pre-Alpha Tech Demo at GDC! If you’re going there too, it’d be great to meet you!   Playing with Fire   Tonight, our PFX Artist, Marcin has volunteered to show you a […]

  • 07 Mar, 2014


    Our finished city

    Today, we’re doing something a little different, and talking about Scrum! In the development of Eden Star there are hundreds of factors to bear in mind, as well as assigning tasks and tracking progress of around fourteen members of staff, yet keeping to a unified direction takes a lot of good management, and cooperation between […]